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AI Insights · Timothy · April 2022

Top 5 2D Realistic Games on Android in Europe Q1 2022

Explore the performance of the top 5 2D realistic games on the Android platform in Europe during Q1 2022, including weekly trends in downloads, revenue, and active users.

Top 5 2D Realistic Games on Android in Europe Q1 2022

In Q1 2022, the top 5 2D realistic games on the Android platform in Europe showcased diverse performance trends in weekly downloads, revenue, and active user metrics. Here, we delve into the specifics for each title.

Evony: The King's Return demonstrated a steady increase in weekly revenue, peaking at approximately $694K in the week of February 21. The game saw an initial surge in weekly downloads, reaching 337K in the last week of January, before gradually declining to 187K by the end of March. Weekly active users followed a similar pattern, with a peak of 1.09M in late January, tapering off to 875K by the end of the quarter.

Guns of Glory: Lost Island maintained a consistent weekly revenue, with a notable peak at $575K in the final week of February. Weekly downloads fluctuated slightly, reaching a high of 38K in mid-January and ending the quarter at 36K. Active users saw a moderate decline from 143K in early January to 130K by the end of March.

Rise of Castles: Ice and Fire experienced a peak in weekly revenue of $538K in early February, with a gradual decline to $458K by the end of March. Download trends showed a significant drop from 57K in early January to 24K by the end of the quarter. Active users also decreased from 388K in early January to 312K in late March.

Mafia City saw weekly revenue fluctuate, peaking at $492K in early February and declining to $368K by the end of March. Weekly downloads followed a similar trend, starting at 104K in early January and dropping to 63K by the end of the quarter. Active users showed a gradual decline, from 447K in late January to 335K by the end of March.

June's Journey: Hidden Objects had a peak weekly revenue of $512K in late January, with a subsequent decrease to $437K by the end of March. Weekly downloads remained relatively stable, starting at 68K in early January and ending at 39K in late March. Active users saw a slight decline from 1.07M in early January to 926K by the end of the quarter.

The data for these top-performing 2D realistic games on the Android platform in Europe for Q1 2022 comes from Sensor Tower. For more in-depth insights and additional data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022